Actions

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Action Type Effect
Attack.png
Attack
Die Face Leader attacks opposing leader.
Strong attack.png
Strong Attack
Die Face Leader attacks, +100% of damage dealt. Misses if enemy has unused dice.
Reckless attack.png
Reckless Attack
Die Face Leader attacks, then self inflicts Incapacitated.
Range attack.png
Range Attack
Die Face Target any chimera: leader attacks it.
Support attack.png
Support Attack
Die Face Target any chimera on the ally side: it attacks the enemy leader.
Clash attack.png
Clash Attack
Die Face Leader attacks and opposing leader counter-attacks.
Enemy range attack.png
Enemy Range Attack
Die Face Target any opponent: leader attacks it.
Energy shock.png
Energy Shock
Die Face Without attacking, leader deals an amount of damage equal to its Attack.png STR to the opposing leader.
Energy blast.png
Energy Blast
Die Face Without attacking, leader deals an amount of damage equal to its Attack.png STR to all opponents.
Random rotation.png
Random Rotation
Die Face Rotates the team in a random direction.
Rotate left.png
Rotate Left
Die Face Team rotates counter-clockwise.
Rotate right.png
Rotate Right
Die Face Team rotates clockwise.
Free rotation.png
Free Rotation
Die Face Team rotates in the desired direction.
Leader swap.png
Leader Swap
Die Face Target any chimera: its team rotates to make it leader.
Boss swap.png
Boss Swap
Die Face If Boss is not in the lead, its team rotates. Otherwise, it idles.
Retreat.png
Retreat
Die Face If Boss is in the lead, its team rotates. Otherwise, it idles.
Idle.png
Idle
Die Face Leader stays idle.
Bulk up.png
Bulk Up
Die Face Leader gains +2 Attack.png STR for the rest of the turn.
Strengthen.png
Strengthen
Die Face Leader gains +1 Strength.png STR for the rest of the battle.
Strengthen one.png
Strengthen One
Die Face Target an ally: it gains +2 Attack.png STR for the rest of the battle.
Micro heal.png
Micro Heal
Die Face Leader lightly heals itself.
Guard action.png
Guard
Die Face Leader gains Guard.
Guard one.png
Guard One
Die Face Target an ally: grants Guard.
Random.png
Random
Die Face Leader either attacks or turns in a random direction
Reroll.png
Reroll
Die Face Target an unused die: it is rerolled.
Reroll-all.png
Reroll-All
Die Face Rerolls all unused dice.
Charge.png
Charge
Die Face Leader gains +1 Attack.png INT forever.
Mana.png
Mana
Die Face Target an ally: it gains +1 Mana.png Mana for the rest of the battle.
Purify.png
Purify
Die Face Removes all leader's debuffs.
Purify one.png
Purify One
Die Face Target an ally chimera: debuffs are removed.
Rainbow scourge.png
Rainbow Scourge
Die Face Inflicts a random debuff on the opposing leader or gain a random buff.
Mirror.png
Mirror
Die Face Leader repeats the previous action used, except Idle, even if it originated from an opponent or a token.
Spell.png
Spell
Die Face Leader activates its spell.
Random taunt.png
Random Taunt
Die Face Gives Taunt to a random ally, including self.
Entangle.png
Entangle
Die Face Inflicts Entangle on the opposing leader.
Blame.png
Blame
Die Face Removes buffs on the opposing leader.
Activate one.png
Activate One
Die Face Target one ally: it gains +1 Activation.
Trip.png
Trip
Die Face The leader lightly hurts itself.
Meat shield.png
Meat Shield
Die Face An ally of the boss gains Taunt.
Freeze one.png
Freeze One
Die Face Inflicts Frozen on the opposing leader.
Full revive-all.png
Full Revive-All
Die Face Revives and fully heals all KO'd allies.
Attack-all token.png
Attack-All Token
Token Attacks all opponents.
Guard-all token.png
Guard-All Token
Token The whole team gains Guard.
Heal token.png
Heal Token
Token Target a chimera: heals 50% of its HP.png Max HP.
Full heal token.png
Full Heal Token
Token Target an ally chimera: it fully heals.
Heal-all token.png
Heal-All Token
Token Heals 50% of the HP.png Max HP of the ally team.
Full heal-all token.png
Full Heal-All Token
Token Fully heals the whole ally team.
Revive token.png
Revive Token
Token Target a KO'd ally chimera: revives it and heals 50% of their HP.png Max HP.
Full revive token.png
Full Revive Token
Token Target a KO'd ally chimera: revives it and fully heals.
Bleed token.png
Bleed Token
Token Inflicts an amount of Bleed equal to ally leader's Attack.png STR on the opposing leader.
Burn token.png
Burn Token
Token Inflicts an amount of Burn equal to ally leader's Attack.png STR on the opposing leader.
Confusion token.png
Confusion Token
Token Inflicts an amount of Confusion equal to ally leader's Attack.png STR on the opposing leader.
Focus token.png
Focus Token
Token Leader gains Focus.
Incapacitated token.png
Incapacitated Token
Token Inflicts Incapacitated on the opposing leader.
Poison token.png
Poison Token
Token Inflicts an amount of Poison equal to ally leader's Attack.png STR on the opposing leader.
Sleep token.png
Sleep Token
Token Inflicts Sleep on the opposing leader.
Thorn token.png
Thorn Token
Token Grants to ally leader an amount of Thorn equal to its own Attack.png STR.
Purify-all token.png
Purify-All Token
Token Remove team's debuffs.
Gold token.png
Gold Token
Token Team gains an amount of Gold equal to its leader's Attack.png STR.
Dice-destruction token.png
Dice-Destruction Token
Token Target a die: it is used without triggering its effect.
Endturn token.png
Endturn Token
Token Ends current turn & rerolls all dice.