Actions
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Action | Type | Effect |
---|---|---|
Attack |
Die Face | Leader attacks opposing leader. |
Strong Attack |
Die Face | Leader attacks, +100% of damage dealt. Misses if enemy has unused dice. |
Reckless Attack |
Die Face | Leader attacks, then self inflicts Incapacitated. |
Range Attack |
Die Face | Target any chimera: leader attacks it. |
Support Attack |
Die Face | Target any chimera on the ally side: it attacks the enemy leader. |
Clash Attack |
Die Face | Leader attacks and opposing leader counter-attacks. |
Enemy Range Attack |
Die Face | Target any opponent: leader attacks it. |
Energy Shock |
Die Face | Without attacking, leader deals an amount of damage equal to its STR to the opposing leader. |
Energy Blast |
Die Face | Without attacking, leader deals an amount of damage equal to its STR to all opponents. |
Random Rotation |
Die Face | Rotates the team in a random direction. |
Rotate Left |
Die Face | Team rotates counter-clockwise. |
Rotate Right |
Die Face | Team rotates clockwise. |
Free Rotation |
Die Face | Team rotates in the desired direction. |
Leader Swap |
Die Face | Target any chimera: its team rotates to make it leader. |
Boss Swap |
Die Face | If Boss is not in the lead, its team rotates. Otherwise, it idles. |
Retreat |
Die Face | If Boss is in the lead, its team rotates. Otherwise, it idles. |
Idle |
Die Face | Leader stays idle. |
Bulk Up |
Die Face | Leader gains +2 STR for the rest of the turn. |
Strengthen |
Die Face | Leader gains +1 STR for the rest of the battle. |
Strengthen One |
Die Face | Target an ally: it gains +2 STR for the rest of the battle. |
Micro Heal |
Die Face | Leader lightly heals itself. |
Guard |
Die Face | Leader gains Guard. |
Guard One |
Die Face | Target an ally: grants Guard. |
Random |
Die Face | Leader either attacks or turns in a random direction |
Reroll |
Die Face | Target an unused die: it is rerolled. |
Reroll-All |
Die Face | Rerolls all unused dice. |
Charge |
Die Face | Leader gains +1 INT forever. |
Mana |
Die Face | Target an ally: it gains +1 Mana for the rest of the battle. |
Purify |
Die Face | Removes all leader's debuffs. |
Purify One |
Die Face | Target an ally chimera: debuffs are removed. |
Rainbow Scourge |
Die Face | Inflicts a random debuff on the opposing leader or gain a random buff. |
Mirror |
Die Face | Leader repeats the previous action used, except Idle, even if it originated from an opponent or a token. |
Spell |
Die Face | Leader activates its spell. |
Random Taunt |
Die Face | Gives Taunt to a random ally, including self. |
Entangle |
Die Face | Inflicts Entangle on the opposing leader. |
Blame |
Die Face | Removes buffs on the opposing leader. |
Activate One |
Die Face | Target one ally: it gains +1 Activation. |
Trip |
Die Face | The leader lightly hurts itself. |
Meat Shield |
Die Face | An ally of the boss gains Taunt. |
Freeze One |
Die Face | Inflicts Frozen on the opposing leader. |
Full Revive-All |
Die Face | Revives and fully heals all KO'd allies. |
Attack-All Token |
Token | Attacks all opponents. |
Guard-All Token |
Token | The whole team gains Guard. |
Heal Token |
Token | Target a chimera: heals 50% of its Max HP. |
Full Heal Token |
Token | Target an ally chimera: it fully heals. |
Heal-All Token |
Token | Heals 50% of the Max HP of the ally team. |
Full Heal-All Token |
Token | Fully heals the whole ally team. |
Revive Token |
Token | Target a KO'd ally chimera: revives it and heals 50% of their Max HP. |
Full Revive Token |
Token | Target a KO'd ally chimera: revives it and fully heals. |
Bleed Token |
Token | Inflicts an amount of Bleed equal to ally leader's STR on the opposing leader. |
Burn Token |
Token | Inflicts an amount of Burn equal to ally leader's STR on the opposing leader. |
Confusion Token |
Token | Inflicts an amount of Confusion equal to ally leader's STR on the opposing leader. |
Focus Token |
Token | Leader gains Focus. |
Incapacitated Token |
Token | Inflicts Incapacitated on the opposing leader. |
Poison Token |
Token | Inflicts an amount of Poison equal to ally leader's STR on the opposing leader. |
Sleep Token |
Token | Inflicts Sleep on the opposing leader. |
Thorn Token |
Token | Grants to ally leader an amount of Thorn equal to its own STR. |
Purify-All Token |
Token | Remove team's debuffs. |
Gold Token |
Token | Team gains an amount of Gold equal to its leader's STR. |
Dice-Destruction Token |
Token | Target a die: it is used without triggering its effect. |
Endturn Token |
Token | Ends current turn & rerolls all dice. |